Jul. 23rd, 2010


Quick translation (not mine) from ZUN's blog

It's hot.

I've made the perfect game for summers like this!
It's what I'll be releasing next Comiket.

Touhou Project 12.8 (how far are we cutting these?)
It is: "Great Fairy War ~ Touhou March Spirits

Basically, Cirno has declared war on the three fairies. This is a continuation of the books of the same name.

Actually, I was planning to make a game like this since before the release of Strange and Bright Nature Deity book two (the text in that book titled "Great Fairy War" was the opening story for that), but my schedule and other stuff got in the way, and I wasn't able to make it a reality until now! (Just kidding, I'm still diligently working to make it a reality)

Hirasaka Makoto drew the pictures for me, and was able to change it the unusually airy world of Strange and Bright Nature Deity (ah, I got permission from Kadokawa, of course).

Anyway, the game's subject matter is something like this:
"A refreshing game where Cirno advances by freezing danmaku that she ought to be able to dodge."
It's turned into a game where one can sit down and play without thinking, with the difficulty so that it can be replayed again, with bold yet detailed patterns.

(Note: it is under development, and its appearance may change.)

It's a simple game where you don't really need to know about the story or characters and can just play, so for those who like games, please try it.
Of course, the version I release at Comiket will be completed!
Oh, my booth number is East A-28a on the second day.

Though, I haven't finished it yet.

*Whatever you do...don't Ctrl-A and enter*
I wanna promote a rather obscure but fascinating-sounding RPG game called Live A Live

*Live a Live on the SNES is a lighthearted RPG where you play as multiple characters throughout time, including: a cowboy, a ninja, a robot, a caveman, and more.*

It was fan-translated rather like the amazing Mother 3 game - http://agtp.romhack.net/project.php?id=lal (you can find the patch for English here) and the original Japanese ROM is rather easy to find online. I'm gonna try to put it together and check it out like I did Mother 3 but I have a huge backlog of games but this kind of game really intrigues me.

http://en.wikipedia.org/wiki/Live_A_Live (Here's more info on the game.) There's some spoilers though, so read only to the gameplay section.

Now...to my dream. I have severe allergies/sinus issues right now. Taking drugs. Kinda knocked out but I had this great idea in my dream.

I'm sure this has somehow been done but I can't remember how and probably not as deeply as I remember.

You have an RPG/adventure game with an intricate story...that involves alternate timelines.

Here's how it works. You have a MacGuffin of magic or some sort of device which is tied to your save system. You can only use it at certain points in a way beyond just saving your game.

You can go back in time to when you last saved at a special point and restore or rewrite your characters. Say you have a character who has been corrupted and turned bad. You can bring them back from darkness and try to direct them on a nobler path. You can restore characters to life who have died...but in all cases, their abilities and memories of you and your experiences are only as far along as the point you restored them to.

It's a little like Anime of You but more dealing with overwriting versions of people along a timestream.

It would be fascinating to include a social mechanic like in Persona 4 and see how it manages with people who have gotten close and then need to say goodbye and never remember each other again. I like trippy time travel stuff. I could easily see this as a sprite-based RPG with a massive map and on a DVD so it can hold the branching storyline.



December 2012


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