Impressions of Chinatown Wars
May. 9th, 2009 01:55 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
It's like they're trying to pack an immense console style onto a super-tiny package.
It's rental so I'm like..."what the heck? How do I start a new game?"
When you need to go about three or four pages of stuff just to start a new game...you know your game is more than a bit cluttered with stuff. I appreciate all they put in but there is virtue in a simple, intuitive menu :-p.
I'm not a huge fan of the controls...I keep wanting to tap the screen to fire or move but that doesn't seem to be an option. The D-pad controls work but not in a way that feels automatic. I tell there's a lot put into this game but the confines of control and system seem to be too much.
It's rental so I'm like..."what the heck? How do I start a new game?"
When you need to go about three or four pages of stuff just to start a new game...you know your game is more than a bit cluttered with stuff. I appreciate all they put in but there is virtue in a simple, intuitive menu :-p.
I'm not a huge fan of the controls...I keep wanting to tap the screen to fire or move but that doesn't seem to be an option. The D-pad controls work but not in a way that feels automatic. I tell there's a lot put into this game but the confines of control and system seem to be too much.